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Incident Angle Change Caused by Different Off-Axis Illumination in Extreme Ultraviolet Lithography

机译:极紫外光刻中不同离轴照明引起的入射角变化

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Extreme ultraviolet lithography (EUVL) is believed to be possible patterning technology which can make 22 nm and below. EUV uses a reflective mask so that the mask is shined with the oblique incident light. Thus, the study of incident angle effect is very important. Currently, 6 degree oblique incidence is main stream, but 5 degree incident angle is also studied for 0.25 NA. Incident angles larger than 6 degree are also considered for larger NA. This incident angle will affect many things, eventually to the line width. Shadow effect also strongly depends on the incident angle. This shadow effect in the EUVL mask is an important factor that decreases the contrast of the aerial image and causes a directional problem, thus it will make line width variation. The off-axis illumination (OAI) will be used with conventional on-axis illumination to make much smaller patterns. This OAI will split the main beam and change the incident angle. We found that if the incident angle increased with higher degree of coherence, the aerial image went worse. The CD difference between the horizontal and the vertical pattern is also dependent on the degree of coherence even though it is small.
机译:极紫外光刻(EUVL)被认为是可能的制图技术,可以制作22 nm以下的光。 EUV使用反光罩,以便该罩在倾斜的入射光下发光。因此,研究入射角效应非常重要。目前,主流是6度斜入射,但是对于0.25 NA,也研究了5度斜入射角。对于较大的NA,也考虑大于6度的入射角。这个入射角将影响很多事情,最终影响线宽。阴影效果也强烈取决于入射角。 EUVL掩模中的阴影效应是降低航拍图像对比度并导致方向性问题的重要因素,因此它将使线宽发生变化。离轴照明(OAI)将与常规的轴上照明一起使用,以制作更小的图案。该OAI将分裂远光并改变入射角。我们发现,如果入射角随着相干度的增加而增加,则航空图像会变差。即使水平图案和垂直图案之间的CD差异很小,它也取决于相干程度。

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