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Water Immersion Optical Lithography for the 45nm Node

机译:45nm节点的水浸光学光刻

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It is possible to extend optical lithography by using immersion imaging methods. Historically, the application of immersion optics to microlithography has not been seriously pursued because of the alternative solutions available. As the challenges of shorter wavelength become increasingly difficult, immersion imaging becomes more feasible. We present results from research into 193nm excimer laser immersion lithography at extreme propagation angles (such as those produces with strong OAI and PSM). This is being carried out in a fluid that is most compatible in a manufacturable process, namely water. By designing a system around the optical properties of water, we are able to image with wavelengths down to 193nm. Measured absorption is below 0.50 cm~(-1) at 185nm and below 0.05 cm~(-1) at 193nm. Furthermore, through the development of oblique angle imaging, numerical apertures approaching 1.0 in air and 1.44 in water are feasible. The refractive index of water at 193nm (1.44) allows for exploration of the following: 1. k_1 values approaching 0.17 and optical lithography approaching 35nm. 2. Polarization effects at oblique angles (extreme NA). 3. Immersion and photoresist interactions with polarization. 4. Immersion fluid composition, temperature, flow, and micro-bubble influence on optical properties (index, absorption, aberration, birefringence). 5. Mechanical requirements for imaging, scanning, and wafer transport in a water media. 6. Synthesizing conventional projection imaging via interferometric imaging.
机译:通过使用浸没成像方法可以扩展光学光刻。从历史上看,由于存在可供选择的解决方案,因此并未认真地将浸没光学应用于微光刻。随着更短波长的挑战变得越来越困难,浸没成像变得更加可行。我们介绍了在极端传播角下(例如产生强OAI和PSM的产品)对193nm准分子激光浸没光刻技术的研究结果。这是在可制造过程中最相容的流体(即水)中进行的。通过围绕水的光学特性设计系统,我们能够以低至193nm的波长成像。在185nm处测得的吸收低于0.50cm(-1),在193nm处测得的吸收低于0.05cm(-1)。此外,通过斜角成像的发展,在空气中接近1.0的数值孔径和在水中接近1.44的数值孔径是可行的。水在193nm(1.44)处的折射率允许探索以下内容:1. k_1值接近0.17,光学光刻接近35nm。 2.倾斜角度下的偏振效应(极端NA)。 3.浸入和光致抗蚀剂与极化的相互作用。 4.浸入液的组成,温度,流量和微气泡对光学性能(折射率,吸收率,像差,双折射)的影响。 5.在水介质中成像,扫描和晶圆运输的机械要求。 6.通过干涉成像合成常规投影成像。

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