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Computerized games sequency for written language acquisition in special education

机译:特殊教育中书面语言习得的计算机游戏顺序

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School, on its initial grades, has writing and reading as a main goal. Parents anxiously expect their children to acquire these abilities. These expectatives are a problem to children who don't have the expected performance, which reduces their self-steem and contributes to giving up learning. If a child in process of written acquisition presents any physical disability, even a small one, the situation gets worse. If the deficiency is serious, it is more easily recognised and the students have the opportunity to receive special treatment. If it is a small deficiency, it tends not to be recognised and is frequently taken as stubbornness or lack of interest. This article presents a sequence of computational games, directed by an specific didactic process, which respects individual particularities of each child, with peripheral adapted to motor difficulties, which allows the alphabetization of children with learning difficulties.
机译:学校在开始的时候就以写作和阅读为主要目标。父母焦急地希望自己的孩子获得这些能力。对于没有预期表现的孩子来说,这些期望是一个问题,这会降低他们的自尊心并有助于放弃学习。如果在书面习得过程中的孩子出现任何身体残疾,即使是很小的残疾,情况也会变得更糟。如果严重不足,则更容易识别,学生有机会获得特殊待遇。如果它是一个小缺陷,它往往不会被识别,并且经常被认为是固执或缺乏兴趣。本文介绍了一系列由特定的教学过程指导的计算游戏,该过程尊重每个孩子的个性,周围环境适合运动困难,因此可以按字母顺序排列学习困难的孩子。

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