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Adaptive Behavior of a Biped Robot Using Dynamic Movement Primitives

机译:使用动态运动基元的Biped机器人的自适应行为

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Over the past few years, several studies have suggested that adaptive behavior of humanoid robots can arise based on phase resetting embedded in pattern generators. In this paper, we propose a movement control approach that provides adaptive behavior by combining the modulation of dynamic movement primitives (DMP) and interlimb coordination with coupled phase oscillators. Dynamic movement primitives (DMP) represent a powerful tool for motion planning based on demonstration examples. This approach is currently used as a compact policy representation well-suited for robot learning. The main goal is to demonstrate and evaluate the role of phase resetting based on foot-contact information in order to increase the tolerance to external perturbations. In particular, we study the problem of optimal phase shift in a control system influenced by delays in both sensory information and motor actions. The study is performed using the V-REP simulator, including the adaptation of the humanoid robot's gait pattern to irregularities on the ground surface.
机译:在过去的几年中,几项研究表明,基于模式发生器中嵌入的相位重置,可以产生类人机器人的自适应行为。在本文中,我们提出了一种运动控制方法,该方法通过结合动态运动基元(DMP)的调制和与耦合相位振荡器的交插协调来提供自适应行为。动态运动原语(DMP)是基于演示示例进行运动计划的强大工具。目前,这种方法被用作非常适合机器人学习的紧凑策略表示形式。主要目的是演示和评估基于脚接触信息的相位重置的作用,以增加对外部干扰的容忍度。特别是,我们研究了受感官信息和电机动作延迟影响的控制系统中的最佳相移问题。这项研究是使用V-REP模拟器进行的,包括使人形机器人的步态模式适应地面的不规则性。

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