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The Development and Design of a English Blockade-Running Competition Incorporating Game-Based Learning into Handheld Devices

机译:将基于游戏的学习融入手持设备的英语封锁竞赛的开发与设计

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Traditional English blockade-running competitions usually operate in physical form. Competitors have to tackle the challenges set up at each blockade, and the results of the competition are determined by competitors' English listening, silent reading, speaking, oral reading, puzzle-solving, spelling, singing, and other abilities. However, the biggest challenge faced by traditional English blockade-running competitions is the need for large amounts of manpower, materials, and time to provide support for all of the competition activities, poorly designed flow path prevents the players from enjoying the benefits of the blockade-running competition. The main purpose of this study is to enrich learners' game-based learning by designing and constructing an English blockade-running competition based on Greek and Roman mythology and using handheld mobile devices as communication carriers during the course of the competition.
机译:传统的英语封锁竞赛通常以实物形式进行。竞争者必须应对每次封锁所面临的挑战,而竞争的结果取决于竞争者的英语听力,无声阅读,口语,口语阅读,解谜,拼写,唱歌和其他能力。但是,传统的英语封锁竞赛所面临的最大挑战是需要大量的人力,物力和时间来为所有比赛活动提供支持,设计不当的流程阻碍了玩家享受封锁带来的好处竞赛。这项研究的主要目的是通过设计和构建基于希腊和罗马神话的英语封锁竞赛,并在比赛过程中使用手持移动设备作为通信载体,来丰富学习者基于游戏的学习。

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