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Optimal Target Assignment and Path Finding for Teams of Agents

机译:代理团队的最佳目标分配和路径

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We study the TAPF (combined target-assignment and path-finding) problem for teams of agents in known terrain, which generalizes both the anonymous and non-anonymous multi-agent path-finding problems. Each of the teams is given the same number of targets as there are agents in the team. Each agent has to move to exactly one target given to its team such that all targets are visited. The TAPF problem is to first assign agents to targets and then plan collision-free paths for the agents to their targets in a way such that the makespan is minimized. We present the CBM (Conflict-Based Min-Cost-Flow) algorithm, a hierarchical algorithm that solves TAPF instances optimally by combining ideas from anonymous and non-anonymous multi-agent path-finding algorithms. On the low level, CBM uses a min-cost max-flow algorithm on a time-expanded network to assign all agents in a single team to targets and plan their paths. On the high level, CBM uses conflict-based search to resolve collisions among agents in different teams. Theoretically, we prove that CBM is correct, complete and optimal. Experimentally, we show the scalability of CBM to TAPF instances with dozens of teams and hundreds of agents and adapt it to a simulated warehouse system.
机译:我们研究了已知地形中代理团队的TAPF(组合目标分配和路径查找)问题,概括了匿名和非匿名多代理路径发现问题。每个团队都有相同数量的目标,因为团队中有代理商。每个代理必须搬到其团队给出的一个目标,以便访问所有目标。 TapF问题是首先将代理分配给目标,然后以诸如MakEspan最小化的方式计划代理的自由路径为其目标。我们介绍了CBM(基于冲突的最小成本流量)算法,通过组合来自匿名和非匿名多代理路径查找算法的思路来解决PAPF实例的分层算法。在低水平上,CBM在时间扩展的网络上使用最小成本的最大流量算法,以将单个团队中的所有代理分配给目标并计划他们的路径。在高级,CBM使用基于冲突的搜索来解决不同团队中代理之间的碰撞。从理论上讲,我们证明了CBM是正确的,完整和最佳的。通过实验,我们将CBM的可扩展性与数十个团队和数百个代理商展示了Tapf实例,并将其调整为模拟仓库系统。

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