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The role of experience and culture in computer graphing and graph interpretive processes

机译:经验和文化在计算机绘图和图形解释过程中的作用

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摘要

This paper supports critics of current approaches to the development of computer graphing and graph visualization programs which model the user as an individual problem solver reliant on perceptual skills. These critics argue that such a model of graphing is ill-suited to meet the complex needs of real users. This paper agrees with this criticism and provides conclusions from two bodies of literature on graphing practices which have not been traditionally cited in studies of computer development, graph production and human factors. These literature surveys are taken from the fields of the sociology of scientific and technical practices and of educational research in science and technology. Surveys of these literatures illustrate the importance of experience and culture in the successful practice of designing and interpreting graphs.

机译:

本文支持批评者对当前开发计算机绘图和图形可视化程序的方法进行批评,该方法将用户建模为依赖于感知技能的独立问题解决者。这些批评家认为,这种图形化模型不适合满足实际用户的复杂需求。本文对此批评表示赞同,并从两个关于制图实践的文献中得出了结论,而这在计算机开发,图形生成和人为因素的研究中传统上并未被引用。这些文献调查来自科学技术实践和科学技术教育研究的社会学领域。对这些文献的调查表明,经验和文化对于成功设计和解释图形的重要性。

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