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The Development and Evaluation of an Educational Board Game with Augmented Reality Integrating Contextual Clues as Multi-Level Scaffolding for Learning Ecosystem Concepts

机译:结合现实线索作为学习生态系统概念的多层次支架的增强现实教育桌游的开发和评估

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The study developed an AR board game - Ecological Restoration, which employed AR as multi-level cognitive scaffoldings for learning ecosystem concepts. The advantage of this “hybrid” approach is it introduced the flexibility and adaptability to educational board games, which its learning content is generally fixed in printed cards. The game was implemented in a biology class for evaluation. Results show that students generally perceived the game as useful and ease of use for learning. Students' understanding of ecosystem concepts were also significantly improved. Implications of these findings are discussed.
机译:该研究开发了一个AR桌面游戏-生态恢复​​,该游戏将AR用作学习生态系统概念的多层次认知支架。这种“混合”方法的优点是它引入了对教育棋盘游戏的灵活性和适应性,其学习内容通常固定在印刷卡中。该游戏在生物学课程中进行了评估。结果表明,学生通常认为游戏对学习有用且易于使用。学生对生态系统概念的理解也大大提高。讨论了这些发现的含义。

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