首页> 外文会议>IEEE International Conference on Consumer Electronics - Taiwan >The Development and Evaluation of an Educational Board Game with Augmented Reality Integrating Contextual Clues as Multi-Level Scaffolding for Learning Ecosystem Concepts
【24h】

The Development and Evaluation of an Educational Board Game with Augmented Reality Integrating Contextual Clues as Multi-Level Scaffolding for Learning Ecosystem Concepts

机译:增强现实教育委员会游戏的开发与评价将上下文线索整合为学习生态系统概念的多级脚手架

获取原文

摘要

The study developed an AR board game - Ecological Restoration, which employed AR as multi-level cognitive scaffoldings for learning ecosystem concepts. The advantage of this “hybrid” approach is it introduced the flexibility and adaptability to educational board games, which its learning content is generally fixed in printed cards. The game was implemented in a biology class for evaluation. Results show that students generally perceived the game as useful and ease of use for learning. Students' understanding of ecosystem concepts were also significantly improved. Implications of these findings are discussed.
机译:该研究开发了AR板游戏 - 生态恢复,该研究雇用了AR作为学习生态系统概念的多级认知脚手架。这种“混合”方法的优点是引入了对教育棋盘游戏的灵活性和适应性,其学习内容通常在印刷卡中固定。该游戏是在生物类中实施的评估。结果表明,学生普遍认为游戏是有用和易于学习的易用性。学生对生态系统概念的理解也得到了显着改善。讨论了这些发现的含义。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号