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THE FOUR-BOX METHOD OF PROBLEM SPECIFICATION AND ANALOGY EVALUATION IN BIOLOGICALLY INSPIRED DESIGN

机译:生物启发设计中问题说明和类比评估的四盒方法

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The process of biologically inspired design is fundamentally analogical; given a design problem, the process retrieves potentially multiple biological analogues as potential sources of inspiration. The selection of a specific analogue for idea generation naturally has a strong influence on the final design. But what makes one biological analogue better than another for a given design problem? In the context of a classroom on biologically inspired design, we found that interdisciplinary design teams often struggle with this question. In this paper, we describe a Four-Box method that identifies function, operating environment, constraints, and performance criteria as dimensions for matching biological analogues with the design problem. We also present some initial results from a classroom implementation of the Four-Box method of analogy evaluation: The results suggest that the student designers found the Four-Box method both useful and usable.
机译:受生物学启发的设计过程从根本上讲是类比的。给定设计问题,该过程可能会检索到多种生物类似物作为潜在的灵感来源。选择特定的类似物以产生想法自然会对最终设计产生重大影响。但是,对于给定的设计问题,是什么使一种生物类似物比另一种更好?在关于生物启发设计的教室中,我们发现跨学科的设计团队经常会遇到这个问题。在本文中,我们描述了一种四框方法,该方法将功能,操作环境,约束条件和性能标准标识为尺寸,以将生物类似物与设计问题相匹配。我们还从课堂上实施类比评估的四框方法给出了一些初步结果:这些结果表明,学生设计师发现四框方法既有用又有用。

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