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Full-body imitation of human motions with kinect and heterogeneous kinematic structure of humanoid robot

机译:kinect和仿人机器人的异构运动结构对人体运动的全身模仿

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摘要

In this work, we propose a system that has the ability to reproduce imitated motions of human during continuous and online observation with a humanoid robot. In order to achieve this goal, the problems for imitation have to be solved. In this paper, we treat two main issues. One is mapping between different kinematic structures and the other is computing humanoid body pose that satisfies the static stability generated from the human motion obtained by visual motion capture of the humanoid. The experimental results based on Webots simulation and subsequent execution by a Darwin-OP humanoid robot show the validity of the proposed system in this paper.
机译:在这项工作中,我们提出了一种系统,该系统具有在使用类人机器人进行连续和在线观察期间重现人类模仿动作的能力。为了实现这个目标,必须解决模仿的问题。在本文中,我们处理两个主要问题。一种是在不同的运动学结构之间进行映射,另一种是计算人形人体姿势,该姿势满足从通过对人形机器人进行视觉运动捕获而获得的人为运动生成的静态稳定性。基于Webots仿真并由Darwin-OP人形机器人随后执行的实验结果证明了该系统的有效性。

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