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Motivation based difficulty adaptation for therapeutic games

机译:基于动机的治疗游戏难度适应

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摘要

A post-stroke rehabilitation based on therapeutic serious game can be a useful approach to increase rehabilitation volume by maintaining patients' motivation and engagement. In particular, a dynamic difficulty adaptation technique of therapeutic tasks allows increasing patients' motivation by adapting the game difficulty to the patients' capabilities. This paper presents a difficulty adaptation technique dedicated to a family of therapeutic games for upper limb rehabilitation. The proposed technique provides a generic real-time adaptation module to dynamically adjust the game difficulty to each patient according to his profile and observed performances. A pre-pilot experiment is presented to demonstrate how this technique has been implemented and could be integrated to post-stroke therapeutic games.
机译:基于治疗性严肃游戏的中风后康复可能是通过保持患者的动力和参与度来增加康复量的有用方法。特别地,治疗任务的动态难度适应技术允许通过使游戏难度适应患者的能力来增加患者的动力。本文介绍了一种难度适应技术,专门用于上肢康复治疗游戏系列。所提出的技术提供了通用的实时适应模块,以根据每个患者的个人资料和观察到的表现来动态地调整游戏难度。进行了预试实验,以演示该技术是如何实施的,并且可以整合到中风后的治疗游戏中。

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