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Gaming system and method providing a wagering game including a skill-based game having a player-selected difficulty level and duration
Gaming system and method providing a wagering game including a skill-based game having a player-selected difficulty level and duration
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机译:提供下注游戏的游戏系统和方法,包括具有玩家选择的难度等级和持续时间的基于技能的游戏
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摘要
Various embodiments of the present disclosure provide a gaming system and method providing a wagering game including a skill-based game having a player-selected difficulty level and duration. The skill-based game contributes to the average expected payback percentage of the wagering game such that the average expected payback percentage of the wagering game can vary within a predetermined range from player-to-player based on the players' skill levels. The gaming system enables each player to obtain the AEP%WAGERING GAME at or near the upper end of the predetermined range, regardless of the player's skill level.
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机译:本公开的各种实施例提供了一种提供下注游戏的游戏系统和方法,该下注游戏包括具有玩家选择的难度等级和持续时间的基于技能的游戏。基于技能的游戏有助于下注游戏的平均预期回报率,从而使得下注游戏的平均预期回报率可以在玩家之间基于玩家的技能水平的预定范围内变化。该游戏系统使每个玩家都可以在预定范围的上端或附近获得AEP% WAGERING GAME Sub>,而不管玩家的技能水平如何。
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