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Integrating three-dimensional elements into gaming environments

机译:将三维元素整合到游戏环境中

摘要

Some embodiments include a method of operating a gaming system configured to present wagering game content for a wagering game. The method can include presenting, on a autostereoscopic display device of the gaming system, the wagering game content in two-dimensional form without stereoscopic depth. The method can also include detecting a game condition of the wagering game other than a location of a player of the wagering game. The method can also include determining a degree of stereoscopic three-dimensional depth based on the game condition. The method can also include presenting, via the autostereoscopic display device of the gaming system, the wagering game content with the degree of stereoscopic three-dimensional depth.
机译:一些实施例包括一种操作游戏系统的方法,该游戏系统被配置为呈现用于下注游戏的下注游戏内容。该方法可以包括在游戏系统的自动立体显示设备上以二维形式呈现没有立体深度的投注游戏内容。该方法还可以包括检测除了下注游戏的玩家的位置以外的下注游戏的游戏条件。该方法还可以包括基于游戏条件来确定立体三维深度的程度。该方法还可以包括经由游戏系统的自动立体显示设备呈现具有立体三维深度的程度的下注游戏内容。

著录项

  • 公开/公告号US9846987B2

    专利类型

  • 公开/公告日2017-12-19

    原文格式PDF

  • 申请/专利权人 BALLY GAMING INC.;

    申请/专利号US201615371348

  • 申请日2016-12-07

  • 分类号G07F17/32;A63F13/00;G07F17/34;A63F13/58;

  • 国家 US

  • 入库时间 2022-08-21 12:57:28

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