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首页> 外文期刊>Consumer Electronics Magazine, IEEE >New Approaches for Integration: Integration of Haptic Garments, Big Data Analytics, and Serious Games for Extreme Environments
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New Approaches for Integration: Integration of Haptic Garments, Big Data Analytics, and Serious Games for Extreme Environments

机译:集成的新方法:触觉服装,大数据分析和针对极端环境的严肃游戏的集成

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Haptic garments present new opportunities to increase realism in gaming. As Real As It Gets (ARAIG) is a new form of haptic garment that uses muscle stimulation, vibration, and 7.1 surround sound to provide a new level of realism in gaming. The integration of new haptic garments like ARAIG with big data analytics and serious games presents new opportunities for more realistic virtual training that has application in many domains. In particular, there is great potential to support repeatable virtual training for extreme environments. In 2016, the IEEE Life Sciences Technical Community worked across the IEEE Societies to demonstrate this interdisciplinary nature, with a focus on solving life science problems in extreme environments. This article is based on our keynote address at the International Conference on Consumer Electronics (ICCE)-Berlin in 2016. It provides an example of this interdisciplinary case study research in action.
机译:触觉服装提供了增加游戏真实感的新机会。 “如实获得”(ARAIG)是一种新型的触觉服,它利用肌肉刺激,振动和7.1环绕声在游戏中提供了更高的真实感。诸如ARAIG之类的新触觉服装与大数据分析和严肃游戏的集成为更现实的虚拟培训提供了新机会,虚拟培训已在许多领域得到应用。特别是,在极端环境下支持重复性虚拟培训的潜力很大。 2016年,IEEE生命科学技术社区跨IEEE学会开展工作,以证明这种跨学科性质,重点是解决极端环境中的生命科学问题。本文基于我们在2016年柏林国际消费电子大会(ICCE)上的主题演讲。它提供了这种跨学科案例研究的实例。

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