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METHOD AND SYSTEM FOR SMOOTH LEVEL OF DETAIL INTERPOLATION FOR PARTIALLY RESIDENT TEXTURES
METHOD AND SYSTEM FOR SMOOTH LEVEL OF DETAIL INTERPOLATION FOR PARTIALLY RESIDENT TEXTURES
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机译:部分残留纹理的光滑插值细节层次的方法和系统
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摘要
A modified bilinear filter and method for use in a texture processor system are described herein. The system includes a texture processor, which includes a texture address unit and a texture data unit. The texture data unit includes a bilinear filter. An application sends a texture instruction which is processed by a texture address unit to obtain at least a level of detail (LOD) map and texel data. The texture data unit generates modified texel inputs from the LOD map texel data and at least two weights in a texture space region. The bilinear filter applies the at least two weights to the modified texel inputs, where the modified texel inputs and weights prevent finer LOD values from leaking into an area of coarser LOD values.
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