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Using Motion Levels Of Detail in the Fast Multipole Method for Simulation of Large Particle Systems

机译:在快速多极子方法中使用运动细节水平来模拟大型粒子系统

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This article introduces a novel approach to increase the performances of N-body simulations. In an N-body simulation, we wish to evaluate all pairwise interactions between N bodies or particles. The direct computation of all pairwise interactions requires O(N~2) time, which is clearly prohibitive for a very large N. Our approach combines the Fast Multipole Method (FMM) coming from computational physics with motion levels of detail from computer graphics. The main goal is to speed up the execution of the N-body simulations while controlling the precision of the associated approximation, a natural trade-off between accuracy and efficiency common in the field of simulation. At each simulation cycle, the motion levels of detail are generated automatically and the appropriate ones are chosen adaptively to reduce computational costs. The new approach follows the overall structure of the FMM. However, clusters are approximated using their Center of Mass (CoM) in force computations. A similarity measure is used to decide which clusters can be approximated without any significant loss in the accuracy of the simulation. The proposed approach is tested for Coulombic system, in which N charges induce potentials to each other. The preliminary results show a significant complexity reduction without any remarkable loss in the visual appearance of the simulation, indicating the potential use of the proposed model in the simulation of a wide range of N-Body systems.
机译:本文介绍了一种新颖的方法来提高N体仿真的性能。在N体模拟中,我们希望评估N体或粒子之间的所有成对相互作用。所有成对相互作用的直接计算都需要O(N〜2)时间,这对于很大的N显然是禁止的。我们的方法将计算物理学中的快速多极子方法(FMM)与计算机图形的细节运动水平结合在一起。主要目标是在控制相关近似值的精度的同时,加快N体模拟的执行速度,这是模拟领域中常见的精度和效率之间的自然平衡。在每个模拟周期,都会自动生成细节的运动级别,并自适应地选择适当的运动级别以减少计算成本。新方法遵循FMM的整体结构。但是,在力计算中使用簇的质心(CoM)来近似簇。使用相似性度量来确定可以近似哪个聚类,而不会在模拟精度上造成任何重大损失。所提出的方法已针对库仑系统进行了测试,其中N电荷彼此感应电势。初步结果表明,该方法可显着降低复杂性,并且不会在模拟的视觉外观上造成任何明显损失,这表明该模型在广泛的N-Body系统模拟中具有潜在的用途。

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