With the increasing miniaturisation of computing and sensor technology, it is becomingcommon for electronics of all kinds to be integrated into clothing and other wearableitems. Motion sensing technologies in particular have been used for a variety ofconsumer fitness and virtual reality applications for able-bodied people. This researchexplores the potential for affordable motion capture and haptic feedback technologiesto be utilised in a rehabilitation context, with a specific focus on the hand.An iterative development process was used to adapt and improve an existing prototypehaptic feedback glove in response to the unique challenges facing wearable deviceusers in a rehabilitation context. Collaboration with physiotherapists provided valuablefeedback throughout the design process. The result is a significantly different prototypedevice with major design improvements, and insights into how iterative developmentprocesses can be utilised for hardware development.
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