首页> 外文OA文献 >Key-Skeleton-Pattern Mining on 3D Skeletons Represented by Lie Group for Action Recognition
【2h】

Key-Skeleton-Pattern Mining on 3D Skeletons Represented by Lie Group for Action Recognition

机译:行动识别李群组代表的3D骨架的关键骨架模式挖掘

代理获取
本网站仅为用户提供外文OA文献查询和代理获取服务,本网站没有原文。下单后我们将采用程序或人工为您竭诚获取高质量的原文,但由于OA文献来源多样且变更频繁,仍可能出现获取不到、文献不完整或与标题不符等情况,如果获取不到我们将提供退款服务。请知悉。

摘要

The human skeleton can be considered as a tree system of rigid bodies connected by bone joints. In recent researches, substantial progress has been made in both theories and experiments on skeleton-based action recognition. However, it is challenging to accurately represent the skeleton and precisely eliminate noisy skeletons from the action sequence. This paper proposes a novel skeletal representation, which is composed of two subfeatures to recognize human action: static features and dynamic features. First, to avoid scale variations from subject to subject, the orientations of the rigid bodies in a skeleton are employed to capture the scale-invariant spatial information of the skeleton. The static feature of the skeleton is defined as a combination of the orientations. Unlike previous orientation-based representations, the orientation of a rigid body in the skeleton is defined as the rotations between the rigid body and the coordinate axes in three-dimensional space. Each rotation is mapped to the special orthogonal group SO(3). Next, the rigid-body motions between the skeleton and its previous skeletons are utilized to capture the temporal information of the skeleton. The dynamic feature of the skeleton is defined as a combination of the motions. Similarly, the motions are represented as points in the special Euclidean group SE(3). Therefore, the proposed skeleton representation lies in the Lie group (SE(3)×⋯×SE(3), SO(3)×⋯×SO(3)), which is a manifold. Using the proposed representation, an action can be considered as a series of points in this Lie group. Then, to recognize human action more accurately, a new pattern-growth algorithm named MinP-PrefixSpan is proposed to mine the key-skeleton-patterns from the training dataset. Because the algorithm reduces the number of new patterns in each growth step, it is more efficient than the PrefixSpan algorithm. Finally, the key-skeleton-patterns are used to discover the most informative skeleton sequences of each action (skeleton sequence). Our approach achieves accuracies of 94.70%, 98.87%, and 95.01% on three action datasets, outperforming other relative action recognition approaches, including LieNet, Lie group, Grassmann manifold, and Graph-based model.
机译:人体骨架可以被认为是由骨关节连接的刚体的树系统。在最近的研究中,在基于骨架的行动识别的理论和实验中取得了实质性进展。然而,准确代表骨架并精确地消除来自动作序列的嘈杂骨架是挑战性的。本文提出了一种新的骨架表示,由两个子处理组成,以识别人类的行动:静态特征和动态特征。首先,为了避免受试者的受试者的比例变化,采用骨架中的刚性体中的刚体的取向来捕获骨架的鳞片不变空间信息。骨架的静态特征被定义为方向的组合。与以前的基于方向的表示不同,骨架中的刚体的取向被定义为刚体和三维空间中的坐标轴之间的旋转。每次旋转都映射到特殊正交组(3)。接下来,利用骨架及其先前的骨架之间的刚体运动来捕获骨架的时间信息。骨架的动态特征被定义为运动的组合。类似地,该动作被表示为特殊欧氏群组SE(3)中的点。因此,所提出的骨架表示位于Lie组(SE(3)×××SE(3),所以(3)×××SO(3)),这是一个歧管。使用所提出的表示,可以将动作视为该谎言组中的一系列点。然后,为了更准确地识别人类的行动,建议一个名为Minip-prefixspan的新的模式 - 增长算法来挖掘训练数据集的键骨架模式。因为算法减少了每个生长步骤中的新模式的数量,所以它比前缀算法更有效。最后,密钥骨架模式用于发现每个动作(骨架序列)的最具信息丰富的骨架序列。我们的方法在三个动作数据集中实现了94.70%,98.87%和95.01%的准确度,优于其他相对行动识别方法,包括LiEnet,Lie Group,Grassmann歧管和基于图形的模型。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
代理获取

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号