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Study of air-bubble-induced light scattering effect on image quality in 193-nm immersion lithography

机译:193-NM浸入光刻中的气泡诱导光散射效应对图像质量的研究

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摘要

As an emerging technique, immersion lithography offers the capability of reducing critical dimensions by increasing numerical aperture (NA) due to the higher refractive indices of immersion liquids than that of air. Among the candidates for immersion liquids, water appears to be an excellent choice due to its high transparency at a wavelength of 193 nm, as well as its immediate availability and low processing cost. However, in the process of forming a water fluid layer between the resist and lens surfaces, air bubbles are often created due to the high surface tension of water. The presence of air bubbles in the immersion layer will degrade the image quality because of the inhomogeneity induced light scattering in the optical path. Therefore, it is essential to understand the air bubble induced light scattering effect on image quality. Analysis by geometrical optics indicates that the total reflection of light causes the enhancement of scattering in the region where the scattering angle is less than the critical scattering angle, which is 92 degrees at 193 nm. Based on Mie theory, numerical evaluation of scattering due to air bubbles, polystyrene spheres and PMMA spheres was conducted for TE, TM or unpolarized incident light. Comparison of the scattering patterns shows that the polystyrene spheres and air bubbles resemble each other with respect to scattering properties. Hence polystyrene spheres are used to mimic air bubbles in studies of lithographic imaging of “bubbles” in immersion water. In direct interference lithography, it is found that polystyrene spheres (2 μm in diameter) 0.3 mm away from the resist surface would not image, while for interferometric lithography at 0.5NA, this distance is estimated to be 1.3 mm. Surprisingly, polystyrene spheres in diameter of 0.5 μm (which is 5 times larger than the interferometric line-width) will not image. It is proposed that “bubbles” are repelled from contact with the resist film by surface tension. The scatter of exposure light can be characterized as “flare”. This work shows that microbubbles are not a technical barrier to immersion lithography.
机译:作为一种新兴技术,浸没光刻提供通过增加数值孔径(NA)由于浸没液体比空气的高的折射率,减少关键尺寸的能力。间的候选浸没液体,水似乎是一个很好的选择,因为在193nm的波长其高透明性,以及其立即的可用性和低处理成本。然而,在形成抗蚀剂和透镜表面之间的水流体层的过程中,气泡往往产生由于水的高的表面张力。气泡在浸渍层的存在会降低,因为在光路中的不均匀性引起的光散射的图像质量。因此,有必要了解对图像质量的气泡引起的光散射效果。分析通过几何光学指示的光引起全反射如果散射角小于临界散射角,这是在193nm处92度的区域的散射的增强。根据米氏理论,散射引起的气泡,聚苯乙烯球和PMMA球数值评价为TE,TM或非偏振入射光进行。的散射图案示出了比较,所述聚苯乙烯球和气泡彼此相似相对于散射性质。因此聚苯乙烯球被用来模仿气泡在浸渍水“气泡”的光刻成像的研究。在直接干涉光刻,发现聚苯乙烯球(2微米直径)0.3毫米远离抗蚀剂表面不会图像,而对于在0.5NA干涉光刻,该距离估计为1.3毫米。令人惊讶地,在0.5μm(比干涉线宽度大5倍)直径的聚苯乙烯球不会图像。所以建议“气泡”,从与由表面张力该抗蚀剂膜接触排斥。曝光光的散射可被表征为“喇叭形”。这项工作表明,微气泡不是一个技术壁垒,以浸没式光刻技术。

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