首页> 美国政府科技报告 >On the Application of Dynamic Programming to the Determination of Optimal Play in Chess and Checkers
【24h】

On the Application of Dynamic Programming to the Determination of Optimal Play in Chess and Checkers

机译:动态规划在国际象棋和跳棋中最佳游戏确定中的应用

获取原文

摘要

A great deal of effort has been expended in connection with the use of digital computers to play chess and checkers. The most successful has been the checker-playing program of Samuel. It is of some interest then to indicate how the theory of dynamic programming can be used to determine optimal play in the great majority of Pawn-King end-games in Chess, with computers currently available, and in all probability, to determine optimal play for the entire game of checkers. The basic methods are outlined involving as they do the concept of semigroups in structure.

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号