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In-class Active Video Game Supplementation and Adherence to Cardiac Rehabilitation

机译:课堂活跃的视频游戏补充和遵守心脏康复

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摘要

Purpose: The application of active video games (AVGs) during cardiac rehabilitation (CR) sessions could potentially facilitate patient adherence. The feasibility, safety, and efficacy of in-class AVG supplementation as an alternative to conventional phase 2 programs were investigated.
机译:目的:心脏康复(CR)会话期间的活动视频游戏(AVG)可能促进患者遵守。 研究了级别的AVG补充作为常规相2节目的替代方案的可行性,安全性和疗效。

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