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Board Game in Physics Classes-a Proposal for a New Method of Student Assessment

机译:物理课程的棋盘游戏 - 一种新的学生评估方法的提案

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The aim of this study was to examine the impact of assessing students' achievements in a physics course in the form of a group board game. Research was conducted in two groups of 131 high school students in Poland. In each school, the research sample was divided into experimental and control groups. Each group was taught by the same teacher and participated in the same courses and tests before the game. Just after finishing the course on waves and vibrations (school 1) and optics (school 2), experimental groups took part in a group board game to assess their knowledge. One week after the game, the experimental and control groups (not involved in the game) took part in the post-tests. Students from the experimental groups performed better in the game than in the tests given before the game. As well their results in the post-tests were significantly higher statistically than students from the control groups. Simultaneously, student's opinions in the experimental groups about the board game as an assessment method were collected in an open-descriptive form and in a short questionnaire, and analyzed. Results showed that students experienced a positive attitude toward the assessment method, a reduction of test anxiety and an increase in their motivation for learning.
机译:本研究的目的是审查评估学生成就在集团董事会比赛中的物理课程中的影响。研究是在波兰的两组131名高中生进行的。在每所学校,研究样本分为实验和对照组。每组由同一位老师授课,并在比赛前参加相同的课程和测试。就在完成波浪和振动(学校1)和光学(2学校2)的课程之后,实验组参加了一个集团董事会游戏,以评估他们的知识。在游戏之后一周,实验和对照组(不参与游戏)参加了后测试。来自实验组的学生在比赛中比在比赛前给出的测试中更好。在后测试后的结果比来自对照组的学生在统计学上显着更高。同时,学生在实验组中关于棋盘游戏作为评估方法的实验组的意见以开放的描述形式,并在短短的问卷中收集并分析。结果表明,学生对评估方法的积极态度,减少了考试焦虑和学习动机的增加。

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