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Supporting High School Student Accomplishment of Biology Content Using Interactive Computer-Based Curricular Case Studies

机译:支持高中学生使用互动基于计算机的课程案例研究完成生物内容的完成

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Research into the efficacy of modules featuring dynamic visualizations, case studies, and interactive learning environments is reported here. This quasi-experimental 2-year study examined the implementation of three interactive computer-based instructional modules within a curricular unit covering cellular biology concepts in an introductory high school biology course. The modules featured dynamic visualizations and focused on three processes that underlie much of cellular biology: diffusion, osmosis, and filtration. Pre-tests and post-tests were used to assess knowledge growth across the unit. A mixture Rasch model analysis of the post-test data revealed two groups of students. In both years of the study, a large proportion of the students were classified as low-achieving based on their pre-test scores. The use of the modules in the Cell Unit in year 2 was associated with a much larger proportion of the students having transitioned to the high-achieving group than in year 1. In year 2, the same teachers taught the same concepts as year 1 but incorporated the interactive computer-based modules into the cell biology unit of the curriculum. In year 2, 67% of students initially classified as low-achieving were classified as high-achieving at the end of the unit. Examination of responses to assessments embedded within the modules as well as post-test items linked transition to the high-achieving group with correct responses to items that both referenced the visualization and the contextualization of that visualization within the module. This study points to the importance of dynamic visualization within contextualized case studies as a means to support student knowledge acquisition in biology.
机译:这里报告了模块的效果,案例研究了动态可视化,案例研究和互动学习环境。该准实验2年的研究检测了在介绍高中生物课程中涵盖蜂窝生物学概念的课程单元内的三个交互式计算机的教学模块。模块特征在于动态可视化,并专注于三个过程,使大部分细胞生物学:扩散,渗透和过滤。测试前和后测试用于评估整个单位的知识增长。测试后数据的混合Rasch模型分析显示了两组学生。在这两年的研究中,大部分学生都被归类为基于预测分数的低实现。在第2年度使用细胞单元中的模块与大量比例大于高达到的群体的比例比在第1年度。2年级,同样的教师教授相同的概念1年级但是将基于交互式计算机的模块纳入课程的单元生物学单元。 2年级,67%的学生最初被归类为低实现的学生被归类为在本机结束时的高度实现。检查模块内嵌入的评估的响应以及测试后项链接到高达实现组的转换,以正确的响应来引用模块内的可视化和该可视化的上下文化。本研究指出了动态可视化在上下环境化案例研究中的重要性,作为支持生物学中学生知识获取的手段。

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