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首页> 外文期刊>International Journal of Social Robotics >Robust Regression-Based Motion Perception for Online Imitation on Humanoid Robot
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Robust Regression-Based Motion Perception for Online Imitation on Humanoid Robot

机译:基于强大的基于回归的运动传动感知,用于在线模仿人形机器人

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摘要

Kinect is frequently used as a capture device for perceiving human motion in human-robot interaction. However, the Kinect's principle of capture makes it possible for outliers to be present in the raw 3D joint position data, yielding an unsatisfying motion imitation by a humanoid robot. To eliminate these outliers and improve the precision of motion perception, we are inspired from the principle of signal restoration and propose a robust regression-based refining algorithm. We made contributions mainly in designing an Arc Tangent Square function to estimate the tendency of motion trajectories, and constructing a stepwise robust regression strategy to successively refine the outliers hidden in the motion capture data. The motion trajectories refined by the proposed algorithm are 40, 10, and 30% better than the raw motion capture data on spatial similarity, temporal similarity, and smoothness, respectively. In the online implementation on a humanoid robot NAO, the imitated motions of the human's upper limbs are synchronous and accurate. The proposed robust regression-based refining algorithm realizes high-performance motion perception for online imitation of the humanoid robot.
机译:Kinect经常用作用于在人机器人相互作用中感知人类运动的捕获装置。然而,Kinect的捕获原则使得在原始3D关节位置数据中存在的异常值可能是由人形机器人产生不满意的运动模仿。为了消除这些异常值并提高运动感知的精度,我们可以从信号恢复原则启发,并提出了一种基于稳健的基于回归的精制算法。我们主要在设计ARC切线方形函数来估算运动轨迹的趋势,并构建逐步强大的回归策略,以连续地改进隐藏在运动捕获数据中的异常值。由所提出的算法改进的运动轨迹分别优于原始运动捕获数据的40,10%和30%,分别优于空间相似性,时间相似性和平滑度的原始运动。在人形机器人Nao上的在线实现中,人类上肢的模仿动作是同步和准确的。所提出的强大的基于回归的精炼算法实现了用于人形机器人的在线模仿的高性能运动感知。

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