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Svevo tour: The design and the experimentation of an augmented reality application for engaging visitors of a literary museum

机译:Svevo Tour:设计和实验,用于参与文学博物馆访客的增强现实申请

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This work describes the design and evaluation of an augmented reality experience using storytelling techniques, aimed at visitors to a literary museum and city tour focused on the famous Italian novelist Italo Svevo, who lived in Trieste between the 19th and the 20th century. The project was initiated by the Svevo Museum's management in order to augment the space of the small museum, increase the accessibility of its collections and to enhance the experience of the visitors, who are mainly adults and senior people. The project provided the opportunity to explore different research questions. In particular, this paper focuses on the impact in the development process of introducing an AR authoring tool which is accessible to cultural heritage experts. It also explores the relationship between AR technology and storytelling and the feasibility of using AR in literary museums with adult and senior people having little experience in the use of AR technologies. (C) 2018 Elsevier Ltd. All rights reserved.
机译:这项工作描述了使用讲故事技术的增强现实体验的设计和评估,针对一个专注于着名的意大利小说家Italo Svevo的文学博物馆和城市游览的游客,他们在19世纪和20世纪之间生活在里雅斯特。该项目由Svevo Museum的管理启动,以增加小博物馆的空间,增加其收藏品的可达性,并增强游客的经验,主要是成年人和高级人士。该项目提供了探索不同研究问题的机会。特别是,本文重点介绍引进文化遗产专家提供的AR创作工具的开发过程的影响。它还探讨了AR技术与讲故事之间的关系,以及在文学博物馆与成人和高级人士在使用AR技术方面的经验中使用AR的可行性。 (c)2018年elestvier有限公司保留所有权利。

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