首页> 中文期刊>沈阳师范大学学报(自然科学版) >基于移动端平台古生物博物馆增强现实系统的设计与应用

基于移动端平台古生物博物馆增强现实系统的设计与应用

     

摘要

Digital & intelligent museum is of great significance to innovate the mode of exhibition,improve the experience of visitors,and deepen the cultural infiltration.Contrapose the problem of presenting content and interaction in traditional museums is too unitary,meanwhile,in order to explore the construction of AR museum,this paper designs an Augmented Reality system based on Android mobile terminal,which realizes the seamless connection between real environment and virtual scene.Firstly,the three key points of augmented reality technology was studied and analyzed from the theoretical point of view,which was 3D registration,combination of virtual and reality and interaction.And then combined with the characteristics of the collection exhibits and the needs of human-machine interaction,through the Unity3D development tools with Vuforia SDK to design the system,and realized with the 3D scene and content interaction based on the construction of the system framework.And the system has been improved by experimental tests.Then using the Liaoning Paleontology Museum as the application object and formed an Android mobile AR system for viewing and promotion.In practice,this system achieved attractive effect with the various forms,realistic results and strong interconnection.%数字化、智能化博物馆对于创新展览模式、提高参观体验、加深文化渗入有着重要意义.针对传统博物馆中呈现内容和交互形式过于单一的问题,同时为探究增强现实博物馆的建设,设计了一个基于Android移动端的增强现实系统,实现了现实环境与虚拟场景的无缝对接.首先从理论角度研究分析了增强现实技术的三维注册、虚实结合和实时交互3个要点,随后结合馆藏展品特点和人机交互的需求,通过Unity3D开发工具以Vuforia SDK为辅助进行系统设计,在构建系统框架的基础上实现了3D场景显示和内容交互,经实验测试,对系统进行相应的改进,然后以辽宁古生物博物馆为应用对象形成了面向参观与推广的安卓端移动增强现实系统,在实际应用中形式多样、效果逼真、交互感强,取得了良好的效果.

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