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首页> 外文期刊>Computer Graphics Forum: Journal of the European Association for Computer Graphics >Lecture notes for VRML course - A natural enrichment of computer graphics classes
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Lecture notes for VRML course - A natural enrichment of computer graphics classes

机译:VRML课程的讲义-计算机图形学课程的自然充实

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摘要

This paper shows how the Virtual Reality (VR) course can naturally extend and practice a wide range of Computer Graphics (CG) principles and programming techniques. Thanks to real-time processing requirements, attention is paid to efficient modeling conventions, time-saving rendering approaches, and user interfaces allowing a smooth navigation in a virtual environment. All these issues play an important role especially when designing virtual worlds targeted to the web, i.e. utilizing VRML/X3D standards. The paper presents a structure and related information of the VR course that has been taught at various universities during the last 6 years. Our experience clearly demonstrates that students appreciate its contents even if they already completed courses on 3D graphics.
机译:本文展示了虚拟现实(VR)课程如何自然地扩展和实践各种计算机图形(CG)原理和编程技术。由于实时处理的要求,人们将注意力集中在有效的建模约定,节省时间的渲染方法以及允许在虚拟环境中进行平滑导航的用户界面上。所有这些问题都起着重要作用,尤其是在设计针对Web的虚拟世界时,即利用VRML / X3D标准。本文介绍了过去6年间在各大学中教授的VR课程的结构和相关信息。我们的经验清楚地表明,即使学生已经完成3D图形课程,他们也会喜欢它的内容。

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