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DIGRAPH COMPETITIONS AND COOPERATIVE GAMES

机译:图表竞赛和合作游戏

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Digraph games are cooperative TU-games associated to domination structures which can be modeled by directed graphs. Examples come from sports competitions or from simple majority win digraphs corresponding to preference profiles in social choice theory. The Shapley value, core, marginal vectors and selectope vectors of digraph games are characterized in terms of so-called simple score vectors. A general characterization of the class of (almost positive) TU-games where each selectope vector is a marginal vector is provided in terms of game semi-circuits. Finally, applications to the ranking of teams in sports competitions and of alternatives in social choice theory are discussed.
机译:有向图游戏是与控制结构相关的合作TU游戏,可以通过有向图进行建模。例子来自体育竞赛或对应于社会选择理论中偏好特征的简单多数获胜者。有向图博弈的Shapley值,核心向量,边际向量和selectope向量以所谓的简单分数向量为特征。就游戏半电路而言,提供了(几乎是肯定的)TU游戏类别的一般特征,其中每个选择向量都是边际向量。最后,讨论了在体育比赛中的团队排名和社会选择理论中的替代方案的应用。

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