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Reconstruction of B-spline skinning surface from generalized cylinder mesh

机译:从广义圆柱网格重建B样条蒙皮表面

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摘要

We propose a novel method to reconstruct B-spline surfaces from generalized cylindrical meshes by skinning. Skinning is a well known surface creation technique and has been used in CAD and CG modeling. However, there are few papers which address the issue of automated creation and preparation of sectional curves for skinning. Although our method is only applicable to generalized cylindrical meshes, there are many real world objects which can be created or reconstructed by skinning. The proposed surface reconstruction method is fully automated with minimal user interventions. We have evaluated the validity of this method by reconstructing B-spline surfaces from various polygonal meshes varying in shapes and geometries. The final results show the effectiveness of our proposed method.
机译:我们提出了一种通过蒙皮从广义圆柱网格重构B样条曲面的新颖方法。蒙皮是一种众所周知的表面创建技术,已用于CAD和CG建模中。但是,很少有论文涉及自动创建和准备用于蒙皮的截面曲线的问题。尽管我们的方法仅适用于广义圆柱网格,但是可以通过蒙皮创建或重建许多现实世界的对象。所提出的表面重建方法是完全自动化的,并且用户干预最少。我们通过从形状和几何形状不同的各种多边形网格中重建B样条曲面,评估了该方法的有效性。最终结果表明了我们提出的方法的有效性。

著录项

  • 来源
    《The Visual Computer》 |2010年第1期|31-40|共10页
  • 作者

    Ken Yano; Koichi Harada;

  • 作者单位

    Graduate School of Engineering, Hiroshima University, 1-4-1 Kagamiyama, Higashi Hiroshima, Hiroshima, Japan;

    Graduate School of Engineering, Hiroshima University, 1-4-1 Kagamiyama, Higashi Hiroshima, Hiroshima, Japan;

  • 收录信息 美国《科学引文索引》(SCI);美国《工程索引》(EI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    surface reconstruction; skinning surface; geometric modeling;

    机译:表面重建;蒙皮表面;几何造型;

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