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Combining heterogeneous digital human simulations: presenting a novel co-simulation approach for incorporating different character animation technologies

机译:结合异构数字人类模拟:呈现一种结合不同角色动画技术的新型共仿真方法

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摘要

Digital human simulation is important for various domains such as the entertainment, health care and production industries. A variety of simulation techniques and tools are available, ranging from motion-capture-based animation systems and deep learning to physics-based motion synthesis. Each technology has its advantages and disadvantages and is suited for particular use cases. Therefore, a combination of multiple technologies would result in more sophisticated simulations, which can address heterogeneous aspects. However, the different approaches are mostly tightly coupled with the development environment, thus inducing high porting efforts if being incorporated into different platforms. A combination of separately developed simulation systems either for benchmarking or comprehensive simulation is not possible yet. For the domain of plant simulation, the Functional Mock-up Interface (FMI) standard has already solved this problem. Initially being tailored to industrial needs, the standards allow exchanging dynamic simulation approaches such as solvers for mechatronic components. Inspired by the FMI standard, we present a novel framework to incorporate multiple digital human simulation approaches from multiple domains. In particular, the paper introduces the overall concept of the so-called Motion Model Units, as well as its underlying technical architecture. As main contribution, a novel co-simulation for the orchestration of multiple digital human simulation approaches is presented. The overall applicability is approved based on a quantitative evaluation using motion capture data and a user study.
机译:数字人类模拟对于娱乐,医疗保健和生产行业等各个领域很重要。可提供各种仿真技术和工具,从基于运动捕获的动画系统和基于物理的运动合成的深度学习。每个技术都具有其优缺点,适用于特定用例。因此,多种技术的组合将导致更复杂的模拟,这可以解决异构方面。然而,不同方法主要与开发环境紧密耦合,从而在结合到不同的平台中时诱导高的移植力。单独开发的模拟系统的组合尚未进行基准测试或全面模拟。对于植物仿真的领域,功能模拟界面(FMI)标准已经解决了这个问题。最初正在为工业需求量身定制,标准允许交换动态仿真方法,例如机电分量的求解器。灵感来自FMI标准,我们提出了一种新颖的框架来包含来自多个域的多个数字人类模拟方法。特别是,本文介绍了所谓的运动模型单元的整体概念,以及其基础技术架构。作为主要贡献,提出了多种数字人体模拟方法的编排方法的新颖共轨。通过使用运动捕获数据和用户学习,基于定量评估来批准整体适用性。

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