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Kinematics-Based Simulation and Animation of Articulated Rovers Traversing Uneven Terrains

机译:基于运动学的铰接式漫游车穿越不平坦地形的仿真与动画

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The paper develops a simulation and animation environment for high-mobility rovers based on kinematic modeling. Various kinematic chains starting from the rover body to the wheels are analyzed and aggregated to obtain the model of the rover body motion in terms of the wheel motions. This model is then used to determine the actuations of the joints, wheels speed, and steering motors to achieve a desired motion of the rover over uneven terrain while avoiding loss of balance and tip-over. The simulation environment consists of a number of modules, including terrain and trajectory generation, and kinematic models for rover actuation and navigation. The animation of the rover motion over various terrains is developed, which allows observing the rover from various viewpoints and interacting with the system through a graphical user interface. The performance of the overall system is demonstrated by modeling a high-mobility space exploration rover, and the responses of the rover on uneven terrains are provided, which show the usefulness of the proposed modeling, simulation, and animation scheme.
机译:本文基于运动学模型,为高机动漫游车开发了一个仿真和动画环境。分析和汇总了从漫游者车体到车轮的各种运动链,从而获得了有关漫游者车体运动的车轮运动模型。然后,该模型用于确定关节,车轮速度和转向电机的致动,以在不平坦的地形上实现流动站的理想运动,同时避免失去平衡和倾翻。仿真环境由许多模块组成,包括地形和轨迹生成以及用于流动站致动和导航的运动学模型。开发了各种地形上的流动站动画,可以从各个角度观察流动站并通过图形用户界面与系统交互。通过对高机动性空间探测漫游车进行建模来演示整个系统的性能,并提供该漫游车在不平坦地形上的响应,这表明了所提出的建模,仿真和动画方案的有用性。

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