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Body-based haptic interaction model for touch-enabled virtual environments

机译:用于基于触摸的虚拟环境的基于身体的触觉交互模型

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In this paper, we propose a novel body-based haptic inter-action model that simulates the intrinsic physical properties of the tool and virtual objects during the haptic interaction. When tracing the haptic tool interacting with objects, the body-based force evaluation model based on Hertz's contact theory including both frictional and frictionless contacts is developed in our system. Physical properties of different object materials expressed by Poisson's ratio and Young's modulus are involved to simulate the realistic touch perception between the haptic tool and objects. The neighborhood of transmitted force is dynamically determined in relation to the contact load, and a discrete solution method is applied to accelerate the computation rate of realistic haptic interaction. Our experimental results have shown satisfactory performance of the body-based haptic model we have developed while interacting in touch-enabled virtual environments.
机译:在本文中,我们提出了一种新颖的基于人体的触觉交互模型,该模型模拟了触觉交互过程中工具和虚拟对象的固有物理属性。在跟踪与对象交互的触觉工具时,我们在系统中开发了基于赫兹接触理论的基于身体的力评估模型,包括摩擦接触和无摩擦接触。涉及由泊松比和杨氏模量表示的不同物体材料的物理特性,以模拟触觉工具与物体之间的逼真的触感。相对于接触负载动态地确定传递力的邻域,并采用离散求解方法来加快实际触觉交互的计算速度。我们的实验结果表明,当我们在支持触摸的虚拟环境中进行交互时,我们开发的基于身体的触觉模型的性能令人满意。

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