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Touch-enabled haptic modeling of deformable multi-resolution surfaces

机译:可变形的多分辨率表面的触摸式触觉建模

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摘要

Currently, interactive data exploration in virtual environments is mainly focused on vision-based and non-contact sensory channels such as visual/auditory displays. The lack of tactile sensation in virtual environments removes an important source of information to be delivered to the users. In this paper, we propose the touch-enabled haptic modeling of deformable multi-resolution surfaces in real time. The 6-DOF haptic manipulation is based on a dynamic model of Loop surfaces, where the dynamic parameters are computed easily without subdividing the control mesh recursively. A local deforming scheme is developed to approximate the solution of the dynamics equations, thus the order of the linear equations is reduced greatly. During each of the haptic interaction loop, the contact point is traced and reflected to the rendering of updated graphics and haptics. The sense of touch against the deforming surface is calculated according to the surface properties and the damping-spring force profile. Our haptic system supports the dynamic modeling of deformable Loop surfaces intuitively through the touch-enabled interactive manipulation.
机译:当前,虚拟环境中的交互式数据探索主要集中在基于视觉的和非接触式的感官渠道,例如视觉/听觉显示器。虚拟环境中缺乏触感,这消除了要传递给用户的重要信息来源。在本文中,我们提出了可变形的多分辨率表面的实时触摸式触觉建模。 6自由度触觉操纵基于Loop曲面的动态模型,在该模型中可以轻松计算动态参数,而无需递归地细分控制网格。提出了一种局部变形方案来近似动力学方程的解,从而大大降低了线性方程的阶数。在每个触觉交互循环期间,将跟踪接触点并将其反映到更新的图形和触觉的呈现中。根据表面特性和阻尼弹簧力曲线计算与变形表面的接触感。我们的触觉系统通过支持触摸的交互式操作直观地支持可变形Loop曲面的动态建模。

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