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A unified approach to moving object detection in 2D and 3D scenes

机译:在2D和3D场景中移动物体检测的统一方法

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The detection of moving objects is important in many tasks. Previous approaches to this problem can be broadly divided into two classes: 2D algorithms which apply when the scene can be approximated by a flat surface and/or when the camera is only undergoing rotations and zooms, and 3D algorithms which work well only when significant depth variations are present in the scene and the camera is translating. We describe a unified approach to handling moving object detection in both 2D and 3D scenes, with a strategy to gracefully bridge the gap between those two extremes. Our approach is based on a stratification of the moving object detection problem into scenarios which gradually increase in their complexity. We present a set of techniques that match the above stratification. These techniques progressively increase in their complexity, ranging from 2D techniques to more complex 3D techniques. Moreover, the computations required for the solution to the problem at one complexity level become the initial processing step for the solution at the next complexity level. We illustrate these techniques using examples from real-image sequences.
机译:在许多任务中,移动物体的检测很重要。解决该问题的现有方法大致可分为两类:2D算法,当场景可以通过平坦表面近似时和/或仅在相机进行旋转和缩放时适用;以及3D算法,仅当深度较大时才适用场景中存在变化,并且相机正在平移。我们描述了一种统一的方法来处理2D和3D场景中的运动对象检测,并提出了一种策略来巧妙地弥合这两个极端之间的差距。我们的方法基于将移动物体检测问题分层为逐渐增加其复杂度的方案。我们提出了一套与上述分层相匹配的技术。从2D技术到更复杂的3D技术,这些技术的复杂性逐渐增加。而且,在一个复杂度级别解决问题所需的计算成为在下一个复杂度级别解决该问题的初始处理步骤。我们使用来自真实图像序列的示例来说明这些技术。

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