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首页> 外文期刊>Journal of ambient intelligence and smart environments >Two-person interaction recognition from bilateral silhouette of key poses
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Two-person interaction recognition from bilateral silhouette of key poses

机译:从关键姿势的双边轮廓识别两人互动

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摘要

This work proposes a key pose based intelligent system for recognition of human interactions from video streams. In addition to interaction recognition, the task is useful for some of other applications like content based video retrieval. The main idea is to use the shape of the bilateral silhouette between the persons and analyze it using shape context descriptor, which is one of the popular shape descriptors in object recognition and matching tasks. At first, a dictionary from random samples for the whole classes is collected and the bilateral silhouette image is extracted for all samples and classes to train the low level classifier named frame classifier. Then, the frames of test sequence are compared with these samples and labeled as one class using frame classifier. Finally, a high level classifier is used to categorize the interaction as a function of predefined labels of frame sequence. We call this classifier as the sequence classifier. Because of probable errors in foreground extraction, some faults may occur in frame classification. Moreover, each interaction sequence is composed of two types of frames, which contain related or unrelated information about interaction. To tackle the problem, a normalized histogram of the frame labels is used as the action descriptor, which is robust against misclassification of some frames. This histogram is applied to a sequence classifier like random decision forests (RDF), Probabilistic Neural Network (PNN) or Support Vector Machine (SVM) to perform interaction recognition. Experimental results on SBU and UT-interaction dataset emphasize the privileged performance of the proposed method.
机译:这项工作提出了一种基于关键姿势的智能系统,用于识别视频流中的人类互动。除了交互识别,该任务对于其他一些应用程序(如基于内容的视频检索)也很有用。主要思想是利用人与人之间的双边轮廓的形状,并使用形状上下文描述符对其进行分析,形状上下文描述符是对象识别和匹配任务中流行的形状描述符之一。首先,从整个类别的随机样本中收集字典,并为所有样本和类别提取双边轮廓图像,以训练称为框架分类器的低级分类器。然后,将测试序列的帧与这些样本进行比较,并使用帧分类器将其标记为一类。最终,使用高级分类器根据帧序列的预定义标签对交互进行分类。我们将此分类器称为序列分类器。由于前景提取中可能存在错误,因此帧分类中可能会出现一些故障。此外,每个交互序列由两种类型的帧组成,它们包含有关交互的相关信息或不相关信息。为了解决该问题,将帧标签的归一化直方图用作动作描述符,这对于某些帧的误分类具有鲁棒性。该直方图应用于诸如随机决策森林(RDF),概率神经网络(PNN)或支持向量机(SVM)之类的序列分类器,以执行交互识别。 SBU和UT交互数据集的实验结果强调了该方法的优越性能。

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