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Silhouette-based human action recognition using sequences of key poses

机译:使用关键姿势序列的基于轮廓的人体动作识别

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In this paper, a human action recognition method is presented in which pose representation is based on the contour points of the human silhouette and actions are learned by making use of sequences of multi-view key poses. Our contribution is twofold. Firstly, our approach achieves state-of-the-art success rates without compromising the speed of the recognition process and therefore showing suitability for online recognition and real-time scenarios. Secondly, dissimilarities among different actors performing the same action are handled by taking into account variations in shape (shifting the test data to the known domain of key poses) and speed (considering inconsistent time scales in the classification). Experimental results on the publicly available Weizmann, MuHAVi and IXMAS datasets return high and stable success rates, achieving, to the best of our knowledge, the best rate so far on the MuHAVi Novel Actor test.
机译:本文提出了一种人体动作识别方法,其中姿态表示基于人体轮廓的轮廓点,并利用多视角关键姿势序列学习动作。我们的贡献是双重的。首先,我们的方法在不影响识别过程速度的情况下达到了最先进的成功率,因此显示了对在线识别和实时场景的适用性。其次,通过考虑形状(将测试数据移动到关键姿势的已知域)和速度(考虑分类中不一致的时间尺度)的变化,来处理执行相同动作的不同角色之间的差异。在公开的Weizmann,MuHAVi和IXMAS数据集上的实验结果返回了高而稳定的成功率,就我们所知,在MuHAVi Novel Actor测试中达到了迄今为​​止的最高成功率。

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