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3D-Model-Based Video Analysis for Computer Generated Faces Identification

机译:基于3D模型的视频分析,用于计算机生成的面部识别

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摘要

Modern computer graphics technologies brought realism in computer-generated characters, making them achieve truly natural appearance. Besides traditional virtual reality applications such as avatars, games, or cinema, these synthetic characters may be used to generate realistic fakes, which may lead to improper use of the technology. This fact raises the demand for advanced tools able to discriminate real and artificial human faces in digital media. In this paper, we propose a method to distinguish between computer generated and natural faces by modeling and evaluating their dynamic behavior. Because of a 3D-model-based video analysis, the proposed technique allows identifying synthetic characters by detecting their more limited variability over time. Experimental results demonstrate the effectiveness of the proposed approach also on very challenging and realistic video sequences.
机译:现代计算机图形技术在计算机生成的字符中带来了真实感,使其具有真正的自然外观。除了诸如化身,游戏或电影院之类的传统虚拟现实应用程序外,这些合成角色还可能用于生成逼真的假货,这可能导致技术的不当使用。这一事实提出了对能够区分数字媒体中真实和人造人脸的高级工具的需求。在本文中,我们提出了一种通过建模和评估其动态行为来区分计算机生成的面孔和自然面孔的方法。由于基于3D模型的视频分析,提出的技术允许通过检测合成字符随时间变化的有限性来识别合成字符。实验结果证明了该方法在非常具有挑战性和逼真的视频序列上的有效性。

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