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A Hybrid Algorithm With Artifact Detection Mechanism for Region Filling After Object Removal From a Digital Photograph

机译:具有伪像检测机制的混合算法,用于从数字照片中去除物体后的区域填充

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This work aims to develop a novel function of the digital camera, i.e., region-filling after object removal from a digital photograph. This problem is defined as how to "guess" the Lacuna region after removal of an object by replicating a part from the remainder of the whole image with visually plausible quality. We propose a hybrid region-filling algorithm composed of a texture synthesis technique and an efficient interpolation method with a refinement approach: 1) the "subpatch texture synthesis technique" can synthesize the Lacuna region with significant accuracy; 2) the "weighted interpolation method" is applied to reduce computation time; and 3) the "artifact detection mechanism" integrates the Kirsch edge detector and color ratio gradients to detect the artifact blocks in the filled region after the first pass of filling the Lacuna region when the result may not be satisfactory. This can lead to resynthesizing the artifact blocks without user intervention and can be compliant to the unsuccessful results of other algorithms. In the procedure of region-filling, color texture distribution analysis is used to choose whether the subpatch texture synthesis technique or the weighted interpolation method should be applied. In the subpatch texture synthesis technique, the actual pixel values of the Lacuna region are synthesized by adaptively sampling from the source region. The experimental results show that our proposed algorithm can achieve a better performance than previous methods. Particularly, the regular computation of our proposed algorithm is more suitable for implementation of the hardware in a digital camera
机译:这项工作旨在开发数字照相机的新颖功能,即从数字照片中去除物体后的区域填充。这个问题被定义为在移除对象后如何通过视觉上合理的质量复制整个图像其余部分中的一部分来“猜测” Lacuna区域。我们提出了一种混合纹理填充算法,该纹理填充技术由纹理合成技术和有效的插值方法以及细化方法组成:1)“子补丁纹理合成技术”可以精确地合成Lacuna区域。 2)采用“加权插值法”以减少计算时间; 3)“伪像检测机制”将Kirsch边缘检测器和颜色比率梯度相结合,以在填充Lacuna区域的第一遍之后检测填充区域中的伪像块,当结果可能不令人满意时。这可以导致在无需用户干预的情况下重新合成工件块,并且可以适应其他算法的不成功结果。在区域填充过程中,使用颜色纹理分布分析来选择应应用子修补纹理合成技术还是加权插值方法。在子补丁纹理合成技术中,通过从源区域自适应采样来合成Lacuna区域的实际像素值。实验结果表明,本文提出的算法比以前的方法具有更好的性能。特别是,我们提出的算法的常规计算更适合在数码相机中实现硬件

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