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Mask Design for Optical Microlithography—An Inverse Imaging Problem

机译:光学微光刻的掩模设计—逆成像问题

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In all imaging systems, the forward process introduces undesirable effects that cause the output signal to be a distorted version of the input. A typical example is of course the blur introduced by the aperture. When the input to such systems can be controlled, prewarping techniques can be employed which consist of systematically modifying the input such that it (at least approximately) cancels out (or compensates for) the process losses. In this paper, we focus on the optical proximity correction mask design problem for "optical microlithography," a process similar to photographic printing used for transferring binary circuit patterns onto silicon wafers. We consider the idealized case of an incoherent imaging system and solve an inverse problem which is an approximation of the real-world optical lithography problem. Our algorithm is based on pixel-based mask representation and uses a continuous function formulation. We also employ the regularization framework to control the tone and complexity of the synthesized masks. Finally, we discuss the extension of our framework to coherent and (the more practical) partially coherent imaging systems
机译:在所有成像系统中,前向处理都会引入不良影响,这些不良影响会导致输出信号成为输入的失真形式。典型的例子当然是光圈引起的模糊。当可以控制对这样的系统的输入时,可以采用预变形技术,该预变形技术包括系统地修改输入,以使其(至少近似地)抵消(或补偿)过程损失。在本文中,我们关注于“光学微光刻”的光学邻近校正掩模设计问题,该过程类似于用于将二进制电路图案转移到硅片上的照相印刷。我们考虑了一个非相干成像系统的理想情况,并解决了一个反问题,该问题与现实世界中的光刻技术近似。我们的算法基于基于像素的蒙版表示,并使用连续函数公式。我们还采用正则化框架来控制合成蒙版的色调和复杂性。最后,我们讨论将框架扩展到相干和(更实际的)部分相干成像系统的方法

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