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首页> 外文期刊>IEEE Robotics and Automation Letters >Skeleton-Based Conditionally Independent Gaussian Process Implicit Surfaces for Fusion in Sparse to Dense 3D Reconstruction
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Skeleton-Based Conditionally Independent Gaussian Process Implicit Surfaces for Fusion in Sparse to Dense 3D Reconstruction

机译:基于骨架的条件独立的高斯工艺隐含表面,用于稀疏到密集的3D重建中的融合

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摘要

3D object reconstructions obtained from 2D or 3D cameras are typically noisy. Probabilistic algorithms are suitable for information fusion and can deal with noise robustly. Consequently, these algorithms can be useful for accurate surface reconstruction. This paper presents an approach to estimate a probabilistic representation of the implicit surface of 3D objects. One of the contributions of the paper is the pipeline for generating an accurate reconstruction, given a set of sparse points that are close to the surface and a dense noisy point cloud. A novel submapping method following the topology of the object is proposed to generate conditional independent Gaussian Process Implicit Surfaces. This allows inference and fusion mechanisms to be performed in parallel followed by information propagation through the submaps. Large datasets can efficiently be processed by the proposed pipeline producing not only a surface but also the uncertainty information of the reconstruction. We evaluate the performance of our algorithm using simulated and real datasets.
机译:从2D或3D摄像机获得的3D对象重建通常是嘈杂的。概率算法适用于信息融合,可以鲁棒地处理噪音。因此,这些算法可用于精确的表面重建。本文呈现了一种方法来估计3D对象的隐式表面的概率表示。纸张的贡献之一是用于产生精确的重建的管道,给定一组靠近表面和致密嘈杂点云的一组稀疏点。提出了一种新颖的子映射方法,追踪对象的拓扑,以生成条件独立的高斯过程隐式表面。这允许并行执行推断和融合机制,然后通过子分析进行信息传播。所提出的管道不仅可以通过拟议的管道提供大量数据集,不仅可以产生表面,而且可以生产重建的不确定性信息。我们使用模拟和实时数据集评估我们算法的性能。

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