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Applying a 3D virtual learning environment to facilitate student's application ability - The case of marketing

机译:应用3D虚拟学习环境以提高学生的应用能力-营销案例

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In order to understand whether a 3D virtual learning environment is effective in facilitating students' application ability, we designed a 3D virtual supermarket (3DVS) to help business students to transform abstract class theory into concrete application ability in the real world. In the 3DVS, a virtual customer poses questions to the participant, and then the participant, as a simulated clerk, has to reply to the questions. All of the questions in the 3DVS were developed from marketing mix theory and given a scenario-based form. To understand the effects of the 3DVS, the participants were randomly divided into control group (CG) and experiment group (EG), and only the EG participants were trained with the 3DVS. After examined by pretest and posttest, the results of posttest indicated that the participants of the EG performed significantly better in terms of knowledge application than did those of the CG.
机译:为了了解3D虚拟学习环境对于提高学生的应用能力是否有效,我们设计了3D虚拟超市(3DVS),以帮助商科学生将抽象类理论转化为现实中的具体应用能力。在3DVS中,虚拟客户向参与者提出问题,然后参与者作为模拟文员必须回答问题。 3DVS中的所有问题都是从市场营销组合理论发展而来的,并采用了基于场景的形式。为了了解3DVS的效果,将参与者随机分为对照组(CG)和实验组(EG),只有EG参与者接受了3DVS的培训。经过前测和后测的检验,后测结果表明,EG的参与者在知识应用方面的表现明显优于CG的参与者。

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