首页> 外文期刊>Computers & education >The comparisons of the influences of prior knowledge on two game-based learning systems
【24h】

The comparisons of the influences of prior knowledge on two game-based learning systems

机译:先验知识对两个基于游戏的学习系统的影响的比较

获取原文
获取原文并翻译 | 示例
           

摘要

Game-based learning provides many benefits, such as enhancing the interaction with students and stimulating their learning motivation. Thus, it is popular to learners who have diverse characteristics. To this end, individual differences play an essential role. Among various individual differences, previous studies demonstrated that prior knowledge has great effects on game-based learning. However, such studies mainly considered a single game-based learning system. To address this issue, this study examined how prior knowledge affects students' reactions to two different types of game based learning systems, i.e., the Machinarium and the CSI: Web Adventures. The former delivers procedural knowledge while the latter provides declarative knowledge. The results from this study indicate that prior knowledge has positive impacts in the CSI group while it has negative impacts in the Machinarium group. These findings imply that prior knowledge is useful for the context of declarative knowledge while it may not be helpful for the context of procedural knowledge.
机译:基于游戏的学习具有许多好处,例如增强与学生的互动并激发他们的学习动力。因此,它受到具有不同特征的学习者的欢迎。为此,个体差异起着至关重要的作用。在各种个体差异中,先前的研究表明,先前的知识对基于游戏的学习有很大的影响。但是,此类研究主要考虑基于单个游戏的学习系统。为了解决这个问题,本研究研究了先验知识如何影响学生对两种不同类型的基于游戏的学习系统(即《机械世界》和《 CSI:Web Adventures》)的反应。前者提供程序性知识,而后者提供声明性知识。这项研究的结果表明,先验知识对CSI组具有积极影响,而对Machinarium组则具有不利影响。这些发现表明,先验知识对于声明性知识的上下文很有用,而对程序性知识的上下文可能没有帮助。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号