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The influence of impact source on variables associated with strain for impacts in ice hockey

机译:冲击源对冰球冲击中与应变相关的变量的影响

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Concussion can occur from a variety of events (falls to ice, collisions etc) in ice hockey, and as a result it is important to identify how these different impact sources affect the relationship between impact kinematics and strain that has been found to be associated to this injury. The purpose of this research was to examine the relationship between kinematic variables and strain in the brain for impact sources that led to concussion in ice hockey. Video of professional ice hockey games was analyzed for impacts that resulted in reported clinically diagnosed concussions. The impacts were reconstructed using physical models/ATDs to determine the impact kinematics and then simulated using finite element modelling to determine maximum principal strain and cumulative strain damage measure. A stepwise linear regression was conducted between linear acceleration, change in linear velocity, rotational acceleration, rotational velocity, and strain response in the brain. The results for the entire dataset was that rotational acceleration had the highest r(2) value for MPS (r(2) = 0.581) and change in rotational velocity for cumulative strain damage measure (r(2) = 450). When the impact source (shoulder, elbow, boards, or ice impacts) was isolated the rotational velocity and acceleration r(2) value increased, indicating that when evaluating the relationships between kinematics and strain based metrics the characteristics of the impact is an important factor. These results suggest that rotational measures should be included in future standard methods and helmet innovation and design in ice hockey as they have the highest association with strain in the brain tissues.
机译:冰球中的各种事件(跌落冰块,碰撞等)都可能导致脑震荡,因此,重要的是要确定这些不同的冲击源如何影响冲击运动学与已发现的应变之间的关系。这种伤害。这项研究的目的是检查运动变量与大脑应变之间的关系,以寻找导致冰球震荡的冲击源。对专业冰球比赛的视频进行了分析,以分析导致临床报告的脑震荡的影响。使用物理模型/ ATD重建冲击以确定运动学,然后使用有限元建模进行模拟以确定最大主应变和累积应变破坏度量。在线性加速度,线性速度变化,旋转加速度,旋转速度和大脑中的应变响应之间进行了逐步线性回归。整个数据集的结果是,MPS的旋转加速度具有最高的r(2)值(r(2)= 0.581),累积应变损伤测量的旋转速度具有最高的变化(r(2)= 450)。当隔离冲击源(肩,肘,板或冰的冲击)时,旋转速度和加速度r(2)值增加,这表明在评估运动学和基于应变的度量之间的关系时,冲击的特性是一个重要因素。这些结果表明,轮转措施应包括在冰球的未来标准方法和头盔创新设计中,因为它们与脑组织的应变相关性最高。

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