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The influence of impact source on variables associated with strain for impacts in ice hockey

机译:冲击源对冰球抗冲击变量的影响

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Concussion can occur from a variety of events (falls to ice, collisions etc) in ice hockey, and as a result it is important to identify how these different impact sources affect the relationship between impact kinematics and strain that has been found to be associated to this injury. The purpose of this research was to examine the relationship between kinematic variables and strain in the brain for impact sources that led to concussion in ice hockey. Video of professional ice hockey games was analyzed for impacts that resulted in reported clinically diagnosed concussions. The impacts were reconstructed using physical models/ATDs to determine the impact kinematics and then simulated using finite element modelling to determine maximum principal strain and cumulative strain damage measure. A stepwise linear regression was conducted between linear acceleration, change in linear velocity, rotational acceleration, rotational velocity, and strain response in the brain. The results for the entire dataset was that rotational acceleration had the highest r(2) value for MPS (r(2) = 0.581) and change in rotational velocity for cumulative strain damage measure (r(2) = 450). When the impact source (shoulder, elbow, boards, or ice impacts) was isolated the rotational velocity and acceleration r(2) value increased, indicating that when evaluating the relationships between kinematics and strain based metrics the characteristics of the impact is an important factor. These results suggest that rotational measures should be included in future standard methods and helmet innovation and design in ice hockey as they have the highest association with strain in the brain tissues.
机译:从冰球中的各种事件(落到冰,碰撞等)中可能发生脑震荡,因此重要的是确定这些不同的冲击源如何影响被发现与之相关的冲击运动学和应变之间的关系这种伤害。该研究的目的是检查脑脑震荡中大脑中运动变量和菌株之间的关系,导致冰球脑震荡。分析了专业冰球游戏的视频因临床诊断脑震荡而产生的影响。使用物理模型/ atd来重建影响,以确定冲击运动学,然后使用有限元模拟模拟,以确定最大主应变和累积应变损伤措施。在线性加速度之间进行逐步线性回归,在大脑中的线性速度,旋转加速度,旋转速度和应变响应之间进行改变。整个数据集的结果是旋转加速度的MPS(R(2)= 0.581)的最高R(2)值,并且累积应变损伤测量的旋转速度变化(R(2)= 450)。当隔离冲击源(肩部,弯头,板或冰)时,旋转速度和加速度r(2)值增加,表明在评估基于基于基于菌株和菌株的度量之间的关系时,影响的特征是一个重要因素。这些结果表明,冰曲棍球的未来标准方法和头盔创新和设计中应包括旋转措施,因为它们具有最高的脑组织菌株的关系。

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