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Multiscaled Texture Synthesis Using Multisized Pixel Neighborhoods

机译:使用多尺寸像素邻域的多尺度纹理合成

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Most recent efforts in texture synthesis have focused on using local statistics - that is, selecting and stitching the textures from an input texture sample on the basis of a local color match to enforce textural features either pixel by pixel or patch by patch. A novel texture synthesis method produces high-quality results by introducing a multiscaled texture similarity measurement. Compared with other multiscaled methods, this approach focuses on measuring texture properties at different scales ranging from local to global using an adaptive similarity metric that accounts for texture variations across different image regions
机译:纹理合成的最新努力集中在使用局部统计上-也就是说,基于局部颜色匹配从输入纹理样本中选择和拼接纹理以强制逐像素或逐块地执行纹理特征。通过引入多尺度纹理相似性测量,一种新颖的纹理合成方法可产生高质量的结果。与其他多尺度方法相比,该方法着重于使用自适应相似性度量来测量从局部到全局的不同比例的纹理属性,该相似性度量考虑了不同图像区域之间的纹理变化

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