首页> 外文期刊>Computers & Graphics >On pixel-based texture synthesis by non-parametric sampling
【24h】

On pixel-based texture synthesis by non-parametric sampling

机译:基于非参数采样的基于像素的纹理合成

获取原文
获取原文并翻译 | 示例

摘要

In this paper, we propose a pixel-based method for texture synthesis with non-parametric sampling. On top of the general framework of pixel-based approaches, our method has three distinguishing features: window size estimation, seed point planting, and iterative refinement. The size of a window is estimated to capture the structural components of the dominant scale embedded in the texture sample. To guide the pixel sampling process at the initial iteration, a grid of seed points are sampled from the example texture. Finally, an iterative refinement scheme is adopted to diffuse the non-stationarity artifact over the entire texture. Our objective is to enhance texture quality as much as possible with a minor sacrifice in efficiency in order to support our conjecture that the pixel-based approach would yield high quality images.
机译:在本文中,我们提出了一种基于像素的非参数采样纹理合成方法。在基于像素的方法的一般框架之上,我们的方法具有三个显着特征:窗口大小估计,种子点植入和迭代细化。估计窗口的大小以捕获嵌入到纹理样本中的主要比例的结构成分。为了指导初始迭代中的像素采样过程,从示例纹理中采样了一个种子点网格。最后,采用迭代细化方案将非平稳伪影扩散到整个纹理上。我们的目标是在不牺牲效率的情况下尽可能提高纹理质量,以支持我们的推测,即基于像素的方法将产生高质量的图像。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号