首页> 外文期刊>Computer architecture news >FPGA-based Volleyball Player Tracker
【24h】

FPGA-based Volleyball Player Tracker

机译:基于FPGA的排球运动员追踪器

获取原文
获取原文并翻译 | 示例

摘要

The significant challenge facing sport science is how to grasp the flow of the game and analyze the situation of a match. The use of information technology will facilitate to achieve the goal. The technical issues from the practical application perspective can be classified into three main points: computation speed, system size and complex data analysis considering the accuracy. In this paper, for accelerating image recognition and object tracking, we propose a one-dimensional data pipeline architecture on a field-programmable gate array (FPGA). It satisfies both of high-speed streaming computation and small-sized circuits by considering spatiotemporal data dependence. Volleyball games have been chosen as a target application. The proposed system will identify the position of six volleyball players within real time. The design on an FPGA includes pre-processing, color filtering, digitalization, noise reduction, template matching, and so on. The design was implemented and evaluated on Atlys Spartan-6 FPGA Trainer Board with one XILINX Spartan-6 LX45 FPGA. The computational performance achieves 100 frames per second at SVGA 800 by 600 pixel resolution. And our design has good scalability; the performance can easily be enhanced when the larger FPGA is used. The proposed system is also compact, which is composed of one Atlys board and one Atlys VmodCAM stereo-camera board. The average-accuracy rates of pregame situation and during a match are 87.1% and 65.7%, respectively. Since the input is streaming data, we can improve the accuracy by considering the previous and the next frames. They could be improved to 90.4% and 72.2%, respectively, when we adopt template matching with a moving average filter.
机译:运动科学面临的重大挑战是如何掌握比赛流程并分析比赛情况。信息技术的使用将有助于实现这一目标。从实际应用的角度来看,技术问题可以分为三个主要方面:计算速度,系统大小和考虑准确性的复杂数据分析。在本文中,为了加速图像识别和对象跟踪,我们提出了一种在现场可编程门阵列(FPGA)上的一维数据流水线体系结构。通过考虑时空数据依赖性,它既满足高速流计算又满足小型电路的要求。排球比赛已被选为目标应用。拟议的系统将实时识别六名排球运动员的位置。 FPGA上的设计包括预处理,色彩过滤,数字化,降噪,模板匹配等。该设计在带有一个XILINX Spartan-6 LX45 FPGA的Atlys Spartan-6 FPGA培训板上进行了实施和评估。在SVGA 800和600像素分辨率下,计算性能达到每秒100帧。而且我们的设计具有良好的可扩展性;当使用较大的FPGA时,性能可以轻松提高。拟议的系统也很紧凑,由一个Atlys板和一个Atlys VmodCAM立体摄像机板组成。赛前状况和比赛期间的平均准确率分别为87.1%和65.7%。由于输入是流数据,因此可以通过考虑前一帧和下一帧来提高准确性。当我们采用带有移动平均滤波器的模板匹配时,它们可以分别提高到90.4%和72.2%。

著录项

  • 来源
    《Computer architecture news》 |2016年第4期|80-85|共6页
  • 作者单位

    Graduate School of Systems and Information Engineering, University of Tsukuba 1-1-1 Ten-ou-dai, Tsukuba, Ibaraki, 305-8573, Japan;

    Graduate School of Systems and Information Engineering, University of Tsukuba 1-1-1 Ten-ou-dai, Tsukuba, Ibaraki, 305-8573, Japan;

    Graduate School of Systems and Information Engineering, University of Tsukuba 1-1-1 Ten-ou-dai, Tsukuba, Ibaraki, 305-8573, Japan;

    Faculty of Engineering, Information and Systems, University of Tsukuba 1-1-1 Ten-ou-dai, Tsukuba, Ibaraki, 305-8573, Japan,Artificial Intelligence Research Center, AIST Tsukuba Central 2. 1-1-1 Umezono. Tsukuba. 305-8568. Japan;

  • 收录信息
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号