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Simplicity And Reality In Computational Modeling Of Politics

机译:政治计算建模的简单性和现实性

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Modeling a polity based on viable scientific concepts and theoretical understanding has been a challenge in computational social science and social simulation in general and political science in particular. This paper presents a computational model of a polity (political system) in progressive versions from simple to more realistic. The model, called SimPol to highlight the fundamental structures and processes of politics in a generic society, is developed using the combined methodologies of object-based modeling (OOM), the Unified Modeling Language (UML), and the methodology of Lakatos' research programs. SimPol demonstrates that computational models of entire political systems are methodologically feasible and scientifically viable; they can also build on and progress beyond previous theory and research to advance our understanding of how polities operate across a variety of domains (simple vs. complex) and levels of analysis (local, national, international). Both simple and realistic models are necessary, for theoretical and empirical purposes, respectively.
机译:在可行的科学概念和理论理解的基础上为政体建模一直是计算社会科学和社会模拟(尤其是一般政治科学)的挑战。本文提出了从简单到更现实的渐进版本的政治(政治系统)计算模型。该模型被称为SimPol,用于强调通用社会中政治的基本结构和过程,是使用基于对象的建模(OOM),统一建模语言(UML)和Lakatos研究计划的方法相结合而开发的。 SimPol证明了整个政治系统的计算模型在方法上是可行的,在科学上也是可行的。他们还可以在先前的理论和研究的基础上进一步发展,以加深我们对政体如何在各种领域(简单与复杂)和分析水平(本地,国家,国际)中运作的理解。分别出于理论和经验目的,简单模型和现实模型都是必需的。

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