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3D TV: A scalable system for real-time acquisition, transmission, and autostereoscopic display of dynamic scenes

机译:3D TV:可扩展的系统,用于实时采集,传输和动态场景的自动立体显示

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Three-dimensional TV is expected to be the next revolution in the history of television. We implemented a 3D TV prototype system with real-time acquisition, transmission, and 3D display of dynamic scenes. We developed a distributed, scalable architecture to manage the high computation and bandwidth demands. Our system consists of an array of cameras, clusters of network-connected PCs, and a multi-projector 3D display. Multiple video streams are individually encoded and sent over a broadband network to the display. The 3D display shows high-resolution (1024 x 768) stereoscopic color images for multiple viewpoints without special glasses. We implemented systems with rear-projection and front-projection lenticular screens. In this paper, we provide I detailed overview of our 3D TV system, including an examination of design choices and tradeoffs. We present the calibration and image alignment procedures that are necessary to achieve good image quality. We present qualitative results and some early user feedback. We believe this is the first real-time end-to-end 3D.TV system with enough views and resolution to provide a truly immersive 3D experience.
机译:三维电视有望成为电视历史上的下一场革命。我们实现了具有实时场景采集,传输和3D显示的3D电视原型系统。我们开发了一种分布式,可扩展的体系结构来管理高计算量和带宽需求。我们的系统由一系列摄像机,联网的PC群集和多投影仪3D显示器组成。多个视频流被单独编码,并通过宽带网络发送到显示器。 3D显示屏无需特殊眼镜即可针对多个视点显示高分辨率(1024 x 768)的立体彩色图像。我们实现了具有背投和正投凸透镜屏幕的系统。在本文中,我们将详细介绍3D电视系统,包括检查设计选择和权衡。我们介绍了实现良好图像质量所必需的校准和图像对齐过程。我们提出了定性结果和一些早期的用户反馈。我们相信这是第一个具有足够视图和分辨率的实时端到端3D.TV系统,可提供真正的身临其境的3D体验。

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